AI Insights · Timothy · April 2021
Top 5 Boxing Games on Android in France Q1 2021
A look at the performance of the leading boxing games on the Android platform in France for Q1 2021, showcasing download and user trends without speculating on the causes.
Performance of the Top 5 Boxing Games on Android in France – Q1 2021
As we review the Android gaming landscape in France for the first quarter of 2021, boxing games have shown a variety of trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into the performance of these games. Let's dive into the numbers for the top five boxing games during this period.
Boxing Star by FourThirtyThree Inc. saw its revenue peak at around $3K in the second week of February, with downloads reaching a high of approximately 1.5K in the same month. Weekly active users started at around 6.6K and saw a dip in late February, ending the quarter with about 5.6K active users.
EA SPORTS UFC® from ELECTRONIC ARTS experienced a revenue high of over $1K in early February, with download numbers peaking at 3.5K in the same month. The game's weekly active users had a strong start at nearly 9K, but saw a decline towards the end of the quarter, finishing at approximately 5.2K.
The Topps Company, Inc.'s Topps® WWE SLAM: Card Trader had a revenue trend that fluctuated, reaching a peak of nearly $500 in the first week of March. The game did not record any downloads until March, with a small spike of 45 downloads, and the available data for weekly active users shows a modest count of 25 to 27 in mid-March.
Real Boxing 2 by Vivid Games S.A. saw its revenue surge to $365 in the first week of March, with downloads experiencing a significant spike to 5.5K in early February. The game's weekly active users reached their zenith at 8K in the second week of February, but ended the quarter with around 2.3K active users.
Reliance Games' WWE Mayhem had a modest revenue pattern, with a notable increase to $454 in the first week of March. Download numbers peaked at 668 in mid-February, and the game's weekly active users hovered around the 1.6K to 1.8K range for most of the quarter.
Overall, these top boxing games on Android in France have shown varied performance in terms of revenue, downloads, and user engagement throughout the first quarter of 2021. For more in-depth insights and detailed analytics, Sensor Tower's platform offers comprehensive data on the mobile app market.